Access Denied is a computer hacking card game for 3 to 6 players. Each player controls and defends one sector of the internet while attempting to gain access to other sectors. You don't need a computer to play Access Denied!
Breakable is a new game set in the same future history as our earlier release; Unbreakable. You can play either game independently or combine them as you like. Breakable units include heavy bunkers, sturdy tanks, and fast moving skimmers. They're tough, but Breakable units can be blown to bits if you work hard enough.
GRO is an abstract strategy game for 2 players. Each player controls the growth and expansion of a strain of bacterium within the confines of a Petri dish. The goal is to become the dominant strain.
Hidden Empires II is a game for 2 to 6 players where each player assumes the role of an ant colony. You will guide your colony as it attempts to grow and thrive in a hostile environment while competing for resources with neighboring colonies. Your colony will employ unique survival strategies based on those of real world ant species. To win the game, you must give your species the best chance of survival by producing more reproductive ants than your opponents.
InterSpace is a space exploration & exploitation board game for 2 to 4 players. Each player assumes the role of a civilization that has grown beyond its home world and is expanding into the Universe. You will build ships, explore space, colonize planets, and trade with or wage war on the other players. You will also develop new technologies and expand your industrial base, allowing you to build more and better ships.
Space Opera is a game of galactic politics for 2 to 4 players. Each player assumes the role of a different power bloc striving to come out on top of the new galactic order. Game play is character-driven and the exploits of a handful of key citizens will determine the fate of the galaxy for centuries to come.
Turn or Burn is a fast-paced game of space fighter combat for 2 to 8 players. To start a game, you design your fighter from a deck of system cards. Each turn you play a system or maneuver card facedown to plot the action your fighter will take. The game uses vector movement, so you must plan ahead! When everyone has plotted, all players reveal their actions simultaneously. Fighters move, guns fire, stuff explodes, and it's on to the next turn.
Unbreakable is a game of futuristic ground combat for 2 players. Each player assembles a platoon of crawlers, walkers, and powered armor squads and equips them with nukes, stasis rays, lasers, and more. Then the platoons meet in combat where they unleash terrible powers of overwhelming destruction. Fortunately, no one gets hurt.
Multinational corporations seek to dominate the world in Cold Cash Risk, an unholy merger of Acquire and RISK. Determine who committed the original murder before you become the next victim in Killer Clue. One World Dominion revs up RISK with a new set of territory cards. And you can plot your next game of Axis & Allies with our rules for plotted movement.
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